Library Game

One might think that getting kids interested in the Dewey Decimal System would be problematic. I mean, really. Most adults would glaze over if I started talking with them about the number system for finding books in the library. And, frankly, when I started library school I was a little worried that I would have to memorize the call numbers. (We barely covered the Dewey Decimal System, and there was never a test on it!)

Anyway, I was surprised that my students were pretty easily engaged during my lessons about nonfiction. So much so, that we filled extra time on many days with pop quizzes about the classifications and call numbers. On the fly, I would come up with treasure hunts so they could compete to find books. That is why I decided to design a game around call numbers. It’s called “What’s my number?” and it is a series of riddles that are printed on bookmarks.

The game can be customized to fit your needs. You can use it to fill a moment or two before the teacher arrives, or you can embed it into a larger lesson. Here are my suggestions for using the “What’s my number?” bookmarks.

1)      Print enough bookmarks for the whole class, but try not to duplicate too much so the kids are not stumbling over one another to get to the books.

2)      Have students work alone, in pairs, or in small groups. This will depend on the age of the students and how much they already know about the Dewey Decimal System. Have them read the clues on the bookmark, then write in the call number.

3)      Provide lots of signage in the library directing students to books by decimal number. You could also give handouts for each student or each table of students, which list the classifications and subsequent call numbers.

4)      Decide whether you want students to use only their memories, signage in the library, or handouts. You could also allow them to use your computerized cataloging system, if you have a computer lab in your library media center.

5)      Choose whether you want students to write in one of the ten main classes, the Hundred Division, or the Thousand section. (Example: 300, 340, or 345 respectively) Instruct the students accordingly. Visit the OCLC website for a detailed list of the classifications. http://www.oclc.org/dewey/resources/summaries.en.html

6)      Decide whether you want students to go to the shelf and find a book in that classification. If so, have them write the call number on the bookmark. Then have them go to the shelf and find a book with that call number labeled on it. Alternatively, you could just have them find a title in your online catalog. In that case, have them write the title on the back of the bookmark.

7)      Allow students to earn something for bringing you the correct call number and/or a book from the correct classification. It could be as simple as a star on a chart that is posted in the library. You could reward them with free time, or a trip to the treasure box. Be creative.

8)      Tell them that this is not a race. I made the mistake as a new media specialist of having students see who could bring me the right book first. This caused them to run, and some of them got very frustrated when they could not complete the task as quickly as others. Make success achievable for everyone!

9)      Laminate the kids' copies of the bookmarks so that you can use them again and again. Put a master copy of each printable template in a 3-ring binder. You can refer to it for the answers, as well.

10)   Remember, you can customize this game to fit your needs. Leave a comment if you have other ways to make this work in a media center, classroom, public library, or at home.

Print out as many or as few of the bookmarks as you think you might use. Come back again and again for more numbers. When you find that your students love the game, you may decide to play all year long! Soon enough, they will be able to find materials in the library all by themselves.

I will continue to add to the bookmarks, and would love for you to make suggestions to make it even better.

I hope this helps you. Have fun!

Tina

Library Game - Dewey Decimal System for Kids - with Research Questions
$3.00

Students love riddles! Learn the Dewey Decimal System while conducting research on topics related to curriculum. This library game includes 100 elementary topics for research with curriculum-related inquiry questions.

Students will:

  • practice finding nonfiction books in the library by looking up the Dewey Decimal System call number.

  • research the topic and find answers to the questions on the bookmark.

You are purchasing a PDF file.

Included:

  • 100 sheets of bookmarks, each with a different topic, covering a variety of classifications from 000s to 900s.

  • Standards-based questions for research on each bookmark.

  • Answer key.

Library Game instructions:

1. Print your bookmark.

2. Read the topic clue and the questions for research.

3. Find the Dewey Decimal classification for a book on the topic. You can search a library catalog, look at a list of Dewey Decimal classifications, or ask a librarian.

4. Write the Dewey Decimal call number on the bookmark.

5. Go to the library and find a book on the topic. Use LIBRARY SIGNS and DEWEY DECIMAL POCKET GUIDE to help you.

6. Answer the research questions.

I first created this library game a decade ago when I was a media specialist for grades K-5. It was easy to pull out a game card (bookmark) whenever I needed something for students to do. You can also use the bookmarks if you are a classroom teacher to scaffold your Language Arts curriculum, and to help students get started on research projects in elementary.

Classifications & topics with bookmarks in this game:

004 Computers

006 Artificial Intelligence

031 Almanac

080 Famous Quotes

155 Diversity

200 Celebrating all religions

202 Gods and Godesses

307 Communities

320 Branches of US Government

330 Great Depression

340 Rules and laws

342 Bill of Rights

342 Constitution

363 Pollution

388 Transportation

398 Folktales

403 Encyclopedia

433 German Dictionary

443 French Dictionary

453 Italian Dictionary

463 Spanish Dicitonary

508 Seasons

520 Universe

523 Sun

525 Earth

531 Gravity

537 Electricity

538 Magnets

551 Weather

551 Rivers

551 Oceans

551 Erosion

551 Thunderstorms

552 Rocks

560 Fossils

567 Dinosaurs

579 Germs

581 Seeds

582 Trees

583 Sunflowers

595 Honeybee

597 Snakes

597 Turtles

598 Owls

599 Lions

600 Technology

612 Smell

616 Lyme Disease

617 Dentists

620 Engineering

624 Bridges

629 Tractor

633 Crops

636 Farm animals

636 Hamsters

636 Chickens

670 Manufacturing

708 Art museums

720 Architecture

741 Drawing

770 Photography

780 Music

784 Star Spangled Banner, our national anthem

787 Guitar

792 Dance

794 Chess

796 Olympic games

797 Swimming

799 Archery

808 Authorship

811 Poetry

812 Plays

817 Jokes

929 US Flag

940 Europe

942 England

947 Russia

950 Asia

951 China

960 Africa

970 North America

971 Canada

972 Mexico

973 American Revolution

973 Battle of Gettysburg

973 Boston Tea Party

973 Civil War

973 Colonies

973 Declaration of Independence

973 Dust Bowl

973 Louisiana Purchase

974 Liberty Bell

975 White House

978 Mount Rushmore

978 Oregon Trail

979 Gold Rush

980 South America

981 Brazil

994 Australia and Oceania

998 Antarctica

Tina Brigham

Tina Brigham is a writer, a teacher, and a librarian.

http://askaschoollibrarian.com
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